One of the huge stars of the early Internet was e-cards - static, animated-GIF, or Flash alternatives to a standard ink and paper Hallmark card, not to mention that you could save yourself a couple of bucks and the hassle of going out and buying and mailing a traditional card (the biggest boon to men like myself was that you could quickly send one off on the day in question - no event pre-planning necessary).
One of the biggest successes of the e-card phenomena was Blue Mountain. My first experience with Blue Mountain was actually by mistake - I was looking for some ski conditions, and instead of http://www.bluemountain.ca/ I entered http://www.bluemountain.com. Of course I capitalized on my mistake, immediately sending some goofy e-cards to friends and relatives. Of course many of the recipients started using the service as well. I suspect that the tipping point for that company - the contagious source vector - came when winter rolled around in Ontario and the powder was just right, and lots of misdirected Ontarians figured they might as well use the service since they were there.
During those early days e-cards were sent in bulk. It was good times in the e-card business, and marketing was easy: Every recipient was encouraged to send their own e-cards, so growth was exponential.
Excite @ Home bought Blue Mountain for a blistering $780 million dollars in 1999.
Of course, as with most quick-ascent fads, people started to question e-cards: It the sentiment was so cheap, and required so little personal effort, was it really a substitute for a real card? Was it just a thoughtless form of spam, quickly discarded and ignored? It didn't take long for that sort of feeling to pervade the marketplace.
If this were an episode of Behind the Music, dark and disturbing music would be playing. The Dire Straights of e-cards were upon the industry.
Excite @ Home unloaded Blue Mountain for $35 million in 2001. If the business were individually valuated today, I highly doubt it would come anywhere close to even that number.
This thought came to mind given the almost-absence of e-cards I've seen this holiday season. Perhaps it's just me, and my network of contacts is unique in its reliance upon traditional cards, but it is a remarkable contrast. I did receive one e-card - from a web host - and quite honestly it bordered on a bit offensive getting a holiday greetings card that I know was spun off from a mass mailing script.
You just finished a gruelling six-month project to create the Greatest Software Widget Ever Made. Your blood, sweat and tears have been invested into what you believe is a first-rate solution, whether solving a corporate need, or building a better mousetrap to bring untold riches to your ISV.
You email news of your accomplishment to peers and/or clients, proudly sitting back to await the certain accolades.
Amidst the expected congratulations, one reply makes you uneasy. "So it basically does what Project X does?" it asks.
Surely they must be mistaken, you think.
You fumble through the feature sheets for Project X to discover that, sure enough, on paper it does everything that your solution does, and in some ways it is arguably superior: Maybe it supports a richer set of features, is cross platform where yours isn't, or it's a component of a more-complete integrated solution where the whole is greater than the parts.
On paper, at least, it is a better solution.
If you're an ISV, you've just discovered that you have more competition than you thought you did. This could impact your market in a wide range of ways.
If you're a corporate developer, it could simply be a demotivating signal of time wasted (developers are heavily motivated by seeing their solutions doing "good" in the world. Dumping code they invested time and passion into is heart-wrenchingly demotivating. "What have you been working on?" "Well, I spent the last year working on a project that was dumped for Microsoft BizPoint 2009 before delivery"); it could just be ammo for the office Machiavellian (I've was criticized in the past by just such a coworker for not leveraging a "possible solution" that wasn't even invented until two years after my project was deployed, so such Machiavellian Jr's aren't even bound by the constraints of time); or it could be a career killer.
In the corporate space things can get even uglier, as products from the big names like Microsoft will be preferred, however ill-equipped for the task they actually are: If they marginally seem to apply to the problem, there will be those who push for it. Sometimes this strategically makes sense (e.g. if you adopt a new product early, it'll likely evolve quickly if it's developed by a company with the resources that Microsoft has, for instance), but often it's just corporate hubris. Some organizations have a love-hate (mostly hate) relationship with their IT department, so any opportunity to undermine and reduce the dependency on them, even if it involves a more expensive, less-flexible, less-empowering solution, will be pursued. I worked at one shop where a large team of developers worked for years perfecting and expanding in-house solutions, while at the same time the organization continually and openly quested to replace everything they did and were doing with externally sourced solutions. The effect on motivation was profoundly negative, but it was the result of a Better Not Be Invented Here mentality, coupled with a negativity opinion of IT.
Of course such an overlap of functionality or use isn't limited to whole products. It applies to even the smallest component of our projects.
Developers face this sort of issue regularly: From cryptography libraries to database abstraction tools to MVC frameworks to simple coding standards - For virtually every single need, there are solutions that purport to solve all ills and fulfill all needs. Somewhere amidst the 100,000+ version 0.1 projects on sourceforge, the huge catalog of software and feature lists provided by organizations like Microsoft and Oracle, or the millions of projects on the web, and even amongst the libraries and frameworks already included with our platform, there are possible competitors.
From a more optimistic perspective, they are possible allies - code and existing research and knowledge that you can leverage to make your solution better. Why waste time building a dubious non-core cryptography function just to enable security, if you can just use the System.Security.Cryptography collection of classes? Why re-invent the wheel when a lot of standard solutions are crystallized in industry patterns?
The problem is that you have to know about the knowledge, competitors and/or allies that you can leverage.
Several months back I wrote that internal code reuse can be dangerous, the premise being that most teams don't spend enough time investigating what is already available (often available in a superior, more widely-known fashion) - be it coding standards, frameworks, or whole projects, a lot of the code base in many organizations is completely redundant, inferior duplications of what already exists, created purely out of lack of awareness. Even when resources are within grasp they're often ignored - A huge number of in-house .NET "utility libraries" duplicate what exists in the .NET Framework. All because no one bothered looking through the admittingly-massive MSDN Library before undertaking a task themselves.
While sometimes this occurs because of the Not Invented Here syndrome, more frequently it's simply ignorance - Either intentional ignorance (such as not bothering doing proper competitor/options research before getting started), or unintentional ignorance (there is such a huge number of projects out there, often with convoluted explanations of what they do, and difficult and time consuming setups to test it out yourself, that it can be impossible to know what already exists. For some small components and projects it can literally be faster to just do it than it is to investigate the alternatives).
Huge code repositories grow larger with second-rate solutions, products are developed that enter the market dead-on-arrival, and developers have the passion beaten out of them.
As bad as all of this sounds - making solutions to discover that they're second rate or obsolete, or huge internal code repositories filled with duplications of better alternatives - the problem exists even where these problems aren't evident (in fact a secondary-effect occurs because of the prevention of these issues): Many software developers are simply decision-paralyzed. They're unable to proceed with any project because the number of possible standards, components, and frameworks that they need to consider is unending.
This is made worse by the fact that there are tens of thousands of software products and components making claims that they can't back up (especially in realm of nebulous, all-empassing applications. These high level applications often require tremendous configuration and programming to be usable, but the appearance is that they're a drop-in-place solution). Sourceforge, for instance, is full of tens of thousands of version 0.1 applications, where the purported feature list could be be described as a wish list. Other products entail tremendous expense, or bring along undesired dependencies or complexity.
Researching, and then understanding every caveat and issue with every potential solution is a huge undertaking.
If only it were so easy to simply rattle off a solution.
Nonetheless, a huge step in the right direction would be simpy allocating adequate time upfront for "competitor research" before committing to a project, or even before undertaking a component. This is a tremendous undertaking these days, yet in timelines it's often forgotten or considered satisfied by a quick 5 minute Google search.
If you're developing a web application to store documents, could it be satisfied by Sharepoint? Community Server? Zope? A derivative of Media Wiki? If you've committed to one of those projects, but you just need to extend some of the functionality (say you want to display the EXIF data of photos), have you committed the time to investigate the alternatives?
For virtually every need, there are a slew of theoretical solutions. The truth, however, is that many of those solutions aren't a good fit - many of them are simply terrible - but you need to be informed and prepared when peers, coworkers and clients ask about them in comparison.
Even if you don't find an appropriate solution already available (in most cases you won't), document all of your findings: If Biztalk looks superficially like it's the right solution, but for some reason it isn't appropriate, be prepared for the inevitable grilling you'll get every single time someone who knows about Biztalk and then hears about your project gets within earshot.
Be prepared!
Tagged: [Software Development], [Programming], [Software-Development]
A widely demanded feature delivered with Visual Studio 2005 is "Edit and Continue"; which is the ability to alter running debug code to incorporate code-changes on the fly: You're debugging and realize that you initialized a variable to the wrong value, or your loop control has a off-by-one error. You pause the run, quickly hash out the changes, it builds it into the running image, and you continue debugging from where you were.
Great feature that can be a tremendous time saver, avoiding having to stop the session, make the changes, rebuild everything, and then begin the developer test session anew.
Is it, coupled with similar tool advances over the years, making programmers generally sloppier, though?
Observing the habits of many peer developers in the field, I would say that it and similar advances absolutely have made us more careless in general: The less expensive errors become, the fewer checks and mental effort we'll expend ensuring that they don't get into the code in the first place. We're continually pushing the onus of catching errors one level higher.
To contrast with a slightly earlier time, there was a time, way back when (circa 1990), when I was plugging away with DJGPP (GCC for MSDOS), editing the source files in a simple DOS text editor, exiting out, building (very time consuming, with few benefits like precompilation), and then running. It was such an onerous, expensive process that I put a significant amount of care and concern into every single line of code. I would follow-up careful coding by going back and auditing every single function and interaction to ensure that it was syntactically accurate, but more importantly that it was logically accurate.
The cost of an error making it to the next level was high enough that I was very motivated to avoid them in the first place.
After such a personal code audit, I was very confident in the code, and it was very rare that an error made it any further: The cost of an error making it to the next level was high enough that I was very motivated to avoid them in the first place. The original level of quality was high enough that few additional checks were actually needed - it simply worked correctly for all scenarios.
Of course I had it incredibly easy in contrast to those who programmed before (I already had the benefit of a significantly easier development process). I'm sure the folks who programmed punch cards redoubled and tripled the effort again, achieving amazingly high at-origin quality levels in their code: You can't just spit something out when you're printing and sorting punch cards, and then feeding it into the mainframe during your tight allotted time window. Nor did programming assembly in the 8-bit days leave much room for errors.
Contrast this with the habits of many developers today (myself included at times): Spit out a bunch of code, occasionally hitting compile/syntax check to automatically detect gross syntax errors. Build and run, and if it blows up then follow the exception back to the error and correct it. Drop into breakpoints and watch what values are to ensure they're what you wanted (a modern variation of printf debugging), and if they aren't then use edit and continue to quickly hash in some changes. Keep debugging. Run the TDD sets to ensure that the superficial, incomplete collection of tests "guarantee" that the code is "perfect".
Toss the result over the wall to the QA department. They're likely running a macro script that tests a small sub-section of the code, so there are few guarantees there either. In the corporate space, they'll throw it over the wall to the UA testers who again will likely only catch the most obvious of errors.
Deal with the inevitable problem when failures occur in the field, pointing out their inevitability given the numerous layers of quality control you have in place.
Of course some developers will strongly object to even the possibility of such a scenario: Their code is flawless at inception, crafted with the utmost of care and concern, and they need never evaluate their habits or tool usage because they couldn't possibly come closer to perfection. That level of ridiculous denial is destructive on any team or project, and I can offer no advice on how to solve or manage it (though it's the foolishness of the inexperienced, so generally developers grow out of such bravado with time). Instead I choose to deal in the real world, with real developers on real projects in real organizations.
For all of the process (including layers of QA, UA, regression testing, and so on), many errors aren't caught at many shops until the code reaches the field, which is why it's critical that they don't enter into the code in the first place.
the addition of layers can paradoxically increase the probability that errors will be introduced in the first place
Indeed, sometimes the addition of extra layers can paradoxically increase the probability that errors will be introduced in the first place: At one very large organization where I observed development firsthand, developers would hand their obviously flawed code (it was clear that there wasn't even a superficial quality check) over the wall, doing so knowing both that there was a QA department that should catch these things (and if they didn't then it's their fault if it makes it further, exonerating the developers even more), and if that department does find a fault it came as a largely ignored problem report that held few ramifications or negative implications.
Change precisely what was documented as defective, rebuild and resubmit.
Eventually the QA department would pass on the code to the UA department, which was a set of user testers that simply relied upon the comforting idea that the developers and QA surely would have found any possible faults. UA could be relied upon largely to restate long-known system limitations instead of verifying the changes.
All of these layers relieved developers, and each of the other layers, of the real responsibility of defective code. Advanced tools facilitated sloppy coding in the first place, and layer upon layers of ineffective checks ensured that there was little actual responsibility for faults that made it to the field. In the corporate space where developers generally don't have a passion for the software they're creating, the result was often of questionable quality.
It would be an interesting experiment to have two concurrent mid-sized projects, each completing the same task, with one development team having a modern complement of development tools, and the other with no ability to automatically syntax check, run automated tests, or debug in any way outside of a small number of scheduled debug builds and test sessions. It would be interesting to evaluate both the overall timeline (did the tools save much time?), and the quality levels of the resulting product.
I believe that the results would be very surprizing to many software developers. In real world projects (e.g. not pre-project timelines, but actual post-mortem results), approximately one half of development is dedicated to finding, and fixing, software faults. Making the per-item cost of faults cheaper may reduce the per-fault cost, but it also might increase the frequency of faults to the point of being a net loss.
A comment that I frequently hear relates to the efficiency of development - That modern tools make us so much more efficient. Under the right conditions, and with proper usage, this is certainly the case. Edit and Continue, for example, could be a very useful feature once every blue moon. Yet by the outpouring of demand for that feature, one would think that developers were crippled by the inability to alter running code: The responsibility to craft quality code before hitting build was just too overwhelming. This is a sign that quality code craftsmanship is on the decline.
Tagged: [Software Development], [Programming], [Software-Development]
...is that they're often fact-deficient.
The rumor that's been making the rounds over the past 24-hours is speculation that Microsoft has bought, or is buying, Opera (the makers of the excellent Opera web browser). The source of this multi-hundred-million-dollar rumor, involving two publicly-traded companies, is one small, random, tech "ezine". Nonetheless it's been repeated on Slashdot, Digg, along with many other sites and blogs.
The indirect birthplace of the rumor - perhaps the source of the plot for someone's fiction - was John C. Dvorak's commentary yesterday that Microsoft should buy Opera, given that they're letting the IE browser rust on the Mac. Opera, Dvorak claimed, would provide Microsoft with a cross-platform solution.
The problem with Dvorak's hypothesis, among many other logic gaps, is that Microsoft doesn't want a cross-platform solution. Internet Explorer on the Mac wasn't abandoned because it was too difficult to maintain, and it certainly wasn't that Microsoft couldn't keep up. Instead, it was strategically abandoned because Microsoft couldn't rationalize spending the time and effort to create a browser for someone else's platform. It also brought Microsoft under additional scrutiny: It's one thing for the monopoly operating system vendor to use some of those profits to enable their own platform, but it's quite another to provide a free browser to edge out competitors on other platforms as well. Internet Explorer on the Mac undermined Microsoft's bundling proposition as well (the whole "it's a part of the operating system...that you can also run on other operating systems...").
Ultimately this rumor is so void of any logical foundation that it is an indictment of the group-think sites that it has gotten the attention that it has (though it got the originator website exactly what they wanted, which is a lot of attention). Once again I'm setting myself up for a hearty serving of egg-on-the-face, boldly proclaiming that it is very unlikely that this story is true, but that's exactly what I'm saying. At least the Google-buying-Opera nonsense of a month or so ago could be mentally rationalized to some degree, but Microsoft-buying-Opera is just over the top ridiculous.
On top of all of that, there are some legalities that are certainly going to start biting small internet papers and blogs that perpetrate this sort of rumor mongering: Making false statements about publicly traded companies in ways that can impact their valuations might seem like a harmless, fun way of boosting the hits, but there are legal restrictions on that sort of fiction. I'm not saying with certainty that this particular story is untrue, but it seems highly likely to be the case.
UPDATE: While scanning the discussion boards, I've noticed that a common technique to keep the hype alive is to focus on the mobile market as Opera's killer valuation: Opera has a micro-browser that runs on cellphones, therefore that legitimizes the purported buyout (as only the few true believers would think that Microsoft replacing IE7 with Opera is even remotely possible).
There are several problems with this.
The mobile angle does nothing to rationalize the scenario.
[The static location of this piece can be found at this address]
Rediculous - Results 1 - 10 of about 3,800,000 for rediculous.
It is ridiculous that such an obvious misspelling has become so prolific (correctness by repeated assertion), yet it's a great example of how contagious an incorrect spelling can be: Given that language is largely learned by example, it is inevitable that an endless exposure to malformed spelling will eventually infect the language of others, gathering a widening net of victims.
This is more of a problem now more than ever, given that many of us have supplanted - or entirely replaced - the professional writing in our lives (newspapers, books, professional papers) with the amateur writing of bloggers and forum posters: The "good" influences - carefully authored, carefully edited professional writing - have given way to carelessly hashed-out entries by time-pressured bloggers and marginally-literate forum posters, in a domain where the accepted rules of netiquette strongly discourage pointing out spelling or grammar mistakes.
Those who point out errors in grammar or spelling are quickly marginalized as "Grammar Nazis". Ignorance rules the day, and the social pressure encouraging good spelling and grammar has dramatically declined.
English is a very difficult language, with a tremendous array of conflicting influences, and a byzantine array of specialized rules and conditions.
It is, for instance, very difficult to conform to all norms of grammar given that many of them are subjective and conflicting (and many self-appointed gurus have themselves made embarrassing errors). I have absolutely no doubt that this entry, for example, has over a dozen real or subjective grammar problems: From the incorrect placement of a comma, to the overzealous use of a compound adjective, to the use of a colon where a dash would suffice.
I certainly make no claim of perfection. Where I find that I've made an error (and I heartily welcome emails to this effect), I try to correct them as quickly as possible.
Nonetheless, spelling is standardized (with minor regional variations), so unless one is intentionally trying to extend or adapt the language, some effort should be exerted to check the standards references to ensure that one's usage is conformant, just as one would ensure that their CSS or HTML was compliant with the pertinent standards.
The impact of the continued exposure to incorrect spelling and grammar can be extraordinary to observe. I've seen people corrected dozens of times, yet rediculous is so ingrained in their mind that they just can't break the habit. Soon enough other participants are perpetuating the misspelling, with the forum slowly diverging from correct English into some bizarre forum-localized lingo-ignoramus.
It might seem harmless, but this incorrect spelling starts infecting their professional writings (emails, instant messages, documents, signs, business cards - a domain where the laissez-faire attitude of the online world isn't acceptable), making them look ignorant and careless. That's if the fear of the same hasn't discouraged written discourse altogether (which is sadly very common. I've encountered plenty of professional acquaintances who avoid the written word like the plague).
It can even reduce the comprehension efficiency of written materials, as the reader's brain tries to rationalize the correct spelling on the paper with what they have stored in their memory cells.
It reduces general literacy.
If a reader's first exposure to analagous (analogous) or ancilliary (ancillary) are in a hastily written blog entry or forum post, naturally they're going to adopt the incorrect variant, perpetuating it to other entries and posts. Like a virus the misspelling infects new victims.
Of course it should be noted that language is indeed a "living" thing, and it does evolve and change over time - the English we speak today differs greatly from the English of yore - but the sort of ignorance that I'm describing has nothing to do with extending or adapting the language. Instead it's simple contagious laziness.
Good form or not, I am regularly going back and rewording old entries for improved clarity and readability, and occasionally even to correct spelling mistakes that made it under the radar (I have some eagle-eyed readers that very helpfully point out some of these errors. Rather than being irritated by the "grammar nazis", I am very appreciative to have the extra sets of eyeballs).
I do this primarily to ease consumption by readers: While the initial entry might have been rushed when too little time was available - but I thought the information or perspective were useful for someone - the entries live on and see far more traffic over time than at the outset. A correction here and there, and the refinement and rewording of a paragraph or two to make it more clear and concise, takes me a few moments, yet it saves dozens or hundreds of readers time in the future (and improves their comprehension of the content).
I consider the effort very worthwhile.
Furthermore, I try to run all entries through an up to date spell-checker before the initial publishing. To make the process more palatable, I have trained the spell-checker with all of my domain-specific terminology (the false-negative rate of spell-checkers is one of the primary reasons most people avoid them).
I don't want to appear ignorant by misspelling a common word, and I don't want to save myself a little time at the cost of every reader's time. I also don't want to pollute the vocabulary of readers with believable misspellings.
Just as one eagerly sticks a W3C validation banner on their page declaring their compliance with some level of specification, it would be intriguing to advocate a "spelling and grammar" standard mark. One that simply declares that the author actually cares, and does exert some effort to meet some minimal level of correctness in spelling and grammar. It would be a public sign indicating that they are open and thankful for comments and corrections regarding the same.
Furthermore, it would be advantageous if the major search engines - including blog aggregators and search engines - allowed one to refine results by grammar and spelling, optionally scoring academically correct content higher in the results. While sloppy spelling is no guarantee that the content isn't of value, there is a noteworthy correlation between the care and concern put into the spelling and grammar of an entry and the value of the actual content contained within: If someone couldn't bother spell-checking their entry, the factual content of their entry naturally has to come into question as well.
In the forum and blogging world, it would be beneficial if more tools supported convenient and efficient automatic spell-checking (the fact that no major browser has incorporated native TEXTAREA spell-checking thus far is a travesty. Any of them could have a killer feature if they simply added Word-like squiggly underlining of suspect words, with easy alternative corrections). As it is, many tools have nothing at all, and the few that do often host a ridiculously unintuitive, hacked-in partial solution.
Let's clean up English on the internet.
[TRAFFIC NOTE: This story, one of the few general interest posts I've made on here, has appeared on reddit, sending quite a few users this way. For those who've actually read this far, if you found this entry interesting I would appreciate if you could give an arrow up to it on reddit. Alternately if you think this is a dud, please give it an arrow down. Thanks!]
Rearranged the shelves over the holidays, and re-read a few sections of Fred Brooks' venerable book The Mythical Man-Month.
It's an interesting read, though it is largely obvious: Adding more people on a project naturally means more administrative, communications, and coordination overhead. If, at a particular stage in the project's progression, you have more people than you have clean project partitions, they could actually hinder rather than help.
Many developers can personally identify with this indisputable observation, recalling situations where a manager with excess human resources dumped workers onto their project, against their wishes, while it was in an unpartitionable design stage. A co-op student assigned to me in just such a situation, many years back, started informally tagging their assigned tasks "MWPs" : Make Work Projects (they were quite capable, and recognized and disliked trivial tasks). Given that I was in a critical, non-partitionable task, and all following tasks depended upon it, the best I could do with their help was to get them to do competitive research.
Such is the nature of some projects during some stages. To use the classic analogy, nine women can't produce one baby in one month. Of course it's a fairly bad analogy given that those nine women can of course produce nine babies in nine months, effectively producing a "baby a month" if you wait the minimum period, but nonetheless it is the common phrase.
The mythical man-month title refers to the fact that many project managers take a project's estimated work (e.g. 100 man-months), and then request or assign a set number of people (e.g. 10 men), dividing the effort by the workforce and considering that the delivery date (in this case 100/10, or 10 months to completion from the start). Of course that is incredibly naïve, and is a recipe for disaster from the outset, and when the project starts slipping more people get added, slowing the project even more.
Thankfully, most shops use proper project timelines now, with critical paths, dependencies, and task assignments.
A couple of Mythical Man-Month quotes that I found enjoyable:
An ancient adage warns, "Never go to sea with two chronometers; take one or three."
...
An architect's first work is apt to be spare and clean. He knows he doesn't know what he's doing, so he does it carefully and with great restraint.
As he designs the first work, frill after frill and embellishment after embellishment occur to him. These get sorted away to be used "next time." Sooner or later the first system is finished, and the architect, with firm confidence and a demonstrated mastery of that class of systems, is ready to build a second system.
The second is the most dangerous system a man ever designs. When he does his third and later ones, his prior experiences will confirm each other as to the general characteristics of such systems, and their differences will identify those parts of his experience that are particular and not generalizable.
If you don't own this book, you should at least get it to stock your bookshelf (it is a required pretend-to-have-read shelf stocker). If you already understand and believe the core message of it, it's debateable if it's really worth spending the time actually reading, though: Quite a lot of it is highly specific, unique observations about the creation of OS/360, and some of it are practices that are now considered questionable. For instance, few advocate the surgical team that the book promotes (with the book example humorously including a language lawyer and two secretaries).
Getting back into the flow after the holiday break.
In addition to branded software, yafla also provides consulting and custom software development (in the Greater Toronto Area), which has kept me extremely busy over the past while. That's an area of the business that I haven't really written about (primarily because I keep client project and platform details strictly confidential), however I have a case study where the client is interested in getting their name out there, and the need - and from it the solution - are really interesting and noteworthy, so I might start working it in.
As an aside - both the survey component and yaflaColor are currently broken (as of this writing). Both have been updated to .NET 2.0, and for some reason my third-party host has an issue where helper assemblies are being locked by an outside process, possibly due to synchronization issues with the NAS. This should be resolved shortly. I've let them sit broken for the day simply because they're non-critical and it lets the 3rd party solve the problems on their end.